VIDEO GAMES CRASH '83-'85
or Atari shock
STUDENT´S WRITING
In the 80s, video games became very popular and a lot of enterprises begun to create video games. On 21st June 1982, many enterprises went into bankruptcy due to a crisis, a giant recession of the video game industry.
The crisis started with the loss of customer's confidence as there were an excess of games and consoles in the market. At that moment the consoles were: Atari 2600, Atari 5200, Astrocade Bally, Coleco Vision, Coleco Gemini, Emerson Arcadia 2001, Fairchild Channel F System II, Magnavox Odyssey, Mattel Intellivision, Mattel Intellivision II, Sears Tele-Games systems, TandyvisioN and Vectrex.
Another fact that caused the crisis was Atari's promises of disastrous games like E.T.: The extra-terrestial and the adaptation of Pac-Mac from the arcade format. Both games were pitiful. They had all kind of errors you could imagine.
The video games' industry almost disappeared but a glorious day Nintendo Entertainment System (NES) went on sale alongside the famous Super Mario. This led to the sale of video games again activated. The success of Nintendo and the settlement of quality standards for developing video games helped the industry to recover.
Since that day, all gamers in the world thank Minoru Arakawa, who created Nintendo of América in 1980, for helping video games industry to success. Nowadays, the industry is so big and earn so much money that nobody could believe that in the 80's video games almost disappeared.
by Aaron Garicano
Here I write you an interesting link concerning this topic:
ReplyDeletehttp://www.ign.com/articles/2011/09/21/ten-facts-about-the-great-video-game-crash-of-83
I hope you like it!